Tracer, Reaper and Widowmaker surfacing works - Overwatch Announcement Cinematics

These are my surfacing works for Tracer, Reaper and Widowmaker in the Overwatch Announcement Cinematics.

I was the surfacing lead on this project and this is the first Overwatch cinematics we created, we started at the same time as earlier stages of the game development. I'd worked very closely with the game team to development the visual style of textures and materials, the visual guideline we created is "stylized texture with realistic materials". I'd also created the materials libraries that was used through out the whole project.

All the textures was all done in Mari, the materials, shaders and renders were in Pixar Renderman.

I'd created the material libraries that was used through out the whole project

I'd created the material libraries that was used through out the whole project